Description
The missing performance layer for Blueprint developers. When your Blueprint starts to lag, you are usually told to rewrite it in C++. ParallelFlow is the alternative: replace a few slow Blueprint nodes with optimized native equivalents and your game runs smooth again. No threads, no async, no C++.
Compatibility
- Unreal Engine 5.2
- Version 2.0
- Blueprint only, no C++ required
Full written documentation for ParallelFlow is available at https://blackscarstudio.com/docs/parallelflow.

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